Description
Year negotiation queen wu wei decide let powerful european commercial company establish garrisoned trading post rich city southern archipelago condition submit certain curious rule devise game player personify company compete set garrison mark tower height desirable location archipelago time observe wily queenrsquo rule aim island establish garrison city opponent watch play garrison forcibly displace.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Abstract.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2001
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