Pick a game

Answer what you know. Only the number of players is required.

Step 1 of 5 How many people are playing?

We check that the game supports exactly that number. Supporting it doesn't mean it's the ideal count.

Between 1 and 30 people.

Step 2 of 5 How much time do you have?
Step 3 of 5 What complexity are you after?

Complexity measures how many rules and decisions a game has, not how long it lasts. We use the weight voted by the players' community (1 to 5).

Step 4 of 5 What kind of experience do you fancy?

Pick several or none (any). Types overlap and are based on the categories and mechanics published in the game catalog.

What data is each type based on?
Cooperative
mechanic “Cooperative Game”
Competitive
Games whose published mechanics don't include “Cooperative Game”.
Team-based
mechanic “Team-Based Game”
Social and conversation
category “Negotiation”, category “Bluffing”
Deduction
category “Deduction”, mechanic “Deduction”
Strategy
domain “Strategy games”
Resource management
category “Economic”
Adventure and exploration
category “Adventure”, category “Exploration”
Narrative
mechanic “Storytelling”, mechanic “Narrative Choice / Paragraph”
Card games
category “Card Game”
Worker placement
mechanic “Worker Placement”
Territory control
category “Territory Building”, mechanic “Area Majority / Influence”
Abstract
category “Abstract Strategy”, domain “Abstract games”
Party games
category “Party Game”, domain “Party games”
Step 5 of 5 How experienced is the group? Optional