Empires of the Middle Ages 1980
- Players
- 1–6
- Play time
- 240–360 min
- Complexity
- Heavy 3.5 / 5 (57 votes)
Description
Classic spi game cover economic political landscape medieval europe area map scenario allow player solitaire game charlemagne reign grand scenario cover historical trend perioddecision game publish second edition differently style map add optional expansion rule counter army fleet civilization marker additional event card raise number start player round event card draw change strategic situation plague bounty benefit player way description event contain great deal historical information add interest gameeach player attempt perform quotendeavorsquot year long turnthere type endeavor conquest pillage diplomacy defense fortification include building armiesfleet rule additionally move armiesfleet taxation performedendeavor resolution diceless instead year cards array result type endeavor draw card require leader stature check change player combat administration diplomacy ratingsendeavor resolution affect appropriate leader rating involved area language religion population social state change frequently poor performance lead unrest rebellion areaan area social state value rise fall result event endeavor improve social state empire important object playoptional rule add nonplayer raider magnatesthe sword star galactic empire game base empire middle age game system.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1980
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