Shiloh: The Battle for Tennessee, 6-7 April, 1862 1975
- Players
- 2
- Play time
- 120 min
- Complexity
- Medium 2.4 / 5 (9 votes)
Description
Shiloh tactical level simulation large single battle military history date twoday battle end element complete army total man participate element navy end second day man casualty battle ws launch south hope newlycreate army mississippi decisively defeat union army tennessee link army ohio tactically battle marginal victory union force strategic implication wee farreache south succeed attpempt state tennessee recapture confederacy union offensive power break western theatre year confederate thrust north means improbable union victory shiloh battle seal confederacys fate west shiloh rule foldershiloh game include blue gray quadrigame set game include x threecolor map counter exclusive rule folder standard rule folder contain rule common game include quadrigame includedscale metershex hour game turn game mechanic simple movementcombat system rigid zone control sequential player turn retreat advance combat common game surround cut retreat major strategya new concept quotattack effectiveness introduce set game essentially attack unit receive quotattacker retreat result combat render ineffective attack defend normally rest day restriction remove night turn occur make what heck type attack risky one army render quickly ineffective series lowodd attacksreimplemente shiloh grant surprise.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1975
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