51st State 2010
- Players
- 2–4
- Play time
- 40–90 min
- Complexity
- Medium 3.1 / 5 (236 votes)
Description
World know long exist government army civilization united states collapse thirty year war start new power finally try control ruin country try establish new order try control create new country new state st statest state card game player control power mutant trader new yorker appalachian try build new country player new location game hire leader send people work building gain resource new skillsevery card st state play different way invade location gain resource sign contract location gain resource turn attach location state use skill card possibility lot decision choice matterintegrate new era winter.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2010
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