Description
Ldquonothe exist foreverrdquo stephen hawkingafter big bang thing move quickly player game eon role universal architect compete shape universe cosmic scale gather elemental building block create star planet cosmic phenomenon strategy game like architect engage law cosmo star forge complex element form heavenly bodiesin eon player spend essence marshal element carefully gauge resource benefit receive planet star guide formation cosmo eon eon work achieve victory point variety strategy hide agenda achieve version universe eventually universe end player victoriousplayer build star element commonly find universe hydrogen carbon oxygen iron build star star perform fusion produce resource player use build additional star planet cosmic event cosmic body player build worth essence represent power influence architect universe essence purchase element elemental stockpile build item player destroy star collect resource dead star game turn strategy plan cosmic body destroy decrease entropy countdown reach game overremaine cosmic body grant victory point total player victory point win goal victory point end game find game resource management game deny resource star need undergo fusion die accelerate endgame prepare build judiciously destroy defend universe.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2013
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