Description
Goal grad push opponent queen marble board queen central squareeach player start seven marble queen queen place opposite corner board regular marble marble flank queen turn player move marble orthogonal direction marble move space number marble row perpendicular direction move player alternate move win condition achieve.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Abstract.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2000
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