Cutthroat Caverns 2007
- Players
- 3–6
- Play time
- 90 min
- Complexity
- Light 2.1 / 5 (259 votes)
Description
Without teamwork survive betrayal yoursquoll win cutthroat cavern play round random encounter essentially game kill steal round monster encounter prestige value player successfully jockey position land kill blow get prestige value encounter encounter specific monster trap room hero pass case earn prestige survive player prestige encounter winner player survive encounter win gamea unique combination cooperative game play opportunistic backstabbing.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2007
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