Cover of Corps Command: Dawn's Early Light – Red Hammer

Corps Command: Dawn's Early Light – Red Hammer 2015

Players
1–2
Play time
120–240 min
Complexity
Medium 2.5 / 5 (2 votes)

Description

Command soviet nato force battle world war seven scenario opportunity explore desperate fighting eisenbach gap gerzenburg dawn early light red hammer nd expand edition dawn early light include high noon gerzenberg expansion line fire magazine dawn early light red hammer set hypothetical world war start game use variable initiative support element chit pull novel combat resolution mechanic create game model lethality modern battlefield minimum rule overheaddawn early light red hammer refine correct polish edition update game manual counter player aid card map game map print heavy paper stock vibrant color include newly design fullcolor box player control force america canada west germany soviet uniondawn early light red hammer easy learn play evening ready play.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

The source lists no categories or mechanics.

Publishing details

Designers
No data
Publishers
No data
Year
2015

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