Cover of Circus Minimus

Circus Minimus 2000

Players
2–7
Play time
60 min
Complexity
Light 2.1 / 5 (28 votes)

Description

Game borrow theme rule basis avalon hill game circus maximus new version considerably few rule variability navigate simplification nt bad thing player charge race ancient roman coliseum desperate bid finish line player use small allotment gold coin beginning game select combination weapon chariot driver race start player use whip urge team savage player player team system feature driver fatigue control check bodily damage.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2000

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