EVE: Conquests 2009
- Players
- 2–4
- Play time
- 120 min
- Complexity
- Heavy 3.4 / 5 (43 votes)
Description
Eve hardcore scifi set ruthless cruel cold set thousand year future game world present human race strain boundary nature massive empire rise envelop vast area space aim shape universe accord unique visioneve conquest strategy board game player set eve universe player assume role major empire eve set prove superiority mean planetary domination conquest require play political landscape eve effort lead war defy garner influence necessary require tact strategic management resource sphere operation normally take hour play game completionthe game base highly successful computer mmorpg eve online.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2009
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