What the Heck? 1988
- Players
- 2–5
- Play time
- 20 min
- Complexity
- Very light 1.2 / 5 (205 votes)
Description
Rarely game break bare element like player give equal deck bidding card turn prize tile randomly select pool prize tile worth positive negative point player attempt gather positive point prize player secretly select remain bidding card reveal simultaneously positive prize high card get prize negative prize low card stick prize people play high low card cancel prize go line high total score prize award win.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1988
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