Cover of What the Heck?

What the Heck? 1988

Players
2–5
Play time
20 min
Complexity
Very light 1.2 / 5 (205 votes)

Description

Rarely game break bare element like player give equal deck bidding card turn prize tile randomly select pool prize tile worth positive negative point player attempt gather positive point prize player secretly select remain bidding card reveal simultaneously positive prize high card get prize negative prize low card stick prize people play high low card cancel prize go line high total score prize award win.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Publishing details

Designers
No data
Publishers
No data
Year
1988

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