Description
New chapter open village chronicle standalone game player charge village control entire fate know place character conjoin new mechanism gaming experience feel familiar different villagevillage enthusiast recognize core element example lifetime track village chronicle new dice mechanism give new twist dynamic take action village similar game weight village.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2015
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