Cover of The Arrival

The Arrival 2016

Players
2–4
Play time
75–90 min
Complexity
Medium 2.6 / 5 (19 votes)

Description

Description publisherin time long forget cruel fomori rule eacuterin green island praise king balor reign fortification north iron fist old path ruin spread island face call ireland generation new tribe arrive island strive permanent presence control eacuterin fate century comeeach player arrival represent tribe leader try gain predominance mythical island eacuterin push demonlike fomori player face dilemma spread quickly mean corrupt strengthen fomori powerover round player determine resource mean unique game mechanism later profitably phase earning phase player draw card show section different resource section gradually block player leave section resource show section one player get phase decide section good upper section card offer resource result unwanted corruption point middle low section offer few resource corruptionafter action phase take place player use resource wisely have choice different kind action order fame pointsthe game end certain number round play somebody reach corruption limitthe winner high fame point few corruption point depend scene board end tribe player control location eacuterin fomori way.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2016

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