Call of Cthulhu: The Card Game 2008
- Players
- 2
- Play time
- 30 min
- Complexity
- Medium 2.9 / 5 (217 votes)
Description
The old strong emotion mankind fear old strong kind fear fear unknownuml hp lovecraft supernatural horror literaturewelcome world cthulhu card game world base weird fiction hp lovecraft literary circle world conflict rage cosmic power want world unfathomable purpose human agency dedicate stop themthe weird world hp lovecrafts cthulhu mythos draw fan eighty year richly paint theme suspense adventure eerie unknown cthulhu card game fully immerse world place player control facet worlda typical game cthulhu play quickly player highlevel player interaction analysis open information planning strategy wide variety possible combination faction syndicate agency cthulhu hastur etc combination necessitate different challenging approach provide high level replayabilityone major appeal live card gamereg format give solid game experience strategy excitement allow customize gaming experience liking customize deck cthulhu card game card pool build strategy personal play stylethis game originally ccg having transition fantasy flight game new live card game lcg format monthly asylum pack expansion card pool eventually supplant large quarterlyish expansion boxesffg end development organized play support game that dead eternal lie strange aeon death die.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2008
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