Die Säulen von Venedig 2006
- Players
- 2–6
- Play time
- 45–60 min
- Complexity
- Medium 2.3 / 5 (67 votes)
Description
Goldsieber bigboxgame die saumlulen von venedig column venice christian fiore knut happel give player year old chance relive emergence development venice famous city column minutesthe player place wooden column initially gameboard depict lagoon venice mark column token colour building square district place district garner victory point build player column provide victory point coveted place big wooden gondola earn victory point anytime district build alongside canale grandeby action card player embody venetian character column build pitchdipper pechtunker councilman provide adequate supply district build master builder spy deliver insight player action card saboteur remove district merchant speculator benefit player action player supply action card choose round show player clockwise card play pass playeronce column place gameboard player victory point winsdie saumlulen von venedig column venice contain gameboard action card lot cardboard piece wooden game piece.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2006
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