Noble Treachery: The Last Alliance 2014
- Players
- 4–6
- Play time
- 45 min
- Complexity
- Light 2.1 / 5 (22 votes)
Description
Noble treachery alliance card dice game fusion form alliance test fate declare war invoke diplomacy poison enemy claim throne card power ability affect value die match color card ie dice affect card card change dicethe game typically play player game variant include player version ldquogame variantsrdquo page game time approximately hournoble treachery casual game design player enjoy change strategy fly well lay plan foil opponent count friend mess master plan backup plan backup plan planfrom boxthe time peace prosperity kingdom black rose end untimely mysterious death king heir great noble house choose successor throne cunning treacherous player able unify noble house ascend thronenoble treachery card dice game player player risk tenuous political alliance chaos war treachery diplomacy form new alliance noble house black rise player form alliance noble house king queen black rise win game player utilize armies knights noble cleric spy castle witch thief mage poison everchanging quest win support noble housesnoble treachery thrill love chase close finish moment shock comeback victory.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2014
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