Description
Player emperorsking empireskingdom ancient world appear wargame numerous road victory use trade economic advancement likely prevail end territorial expansion conquestimperator include scenario set bc ad different playable player ingenious rule care neutral power nt play reallife player suitable solitaire play interesting multiple player ll bit history boot game play season season bring challenge unique feature plea divine intervention royal marriages game little bit differentthis game reimplementation king king replace hexbase map area movement.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1992
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