Description
Game description publishergun galicia use core rule gun august goa simulate corplevel fighting eastern wwi game mechanism compensate player hindsight encourage historically accurate play make sense game term avoid straight jacket special rule enforce irrational play player maneuver corp division mile wide hexagon turn span day chit pull activation modest movement point allowance generate highly interactive game scenario include galicia campaign tarnow campaign brusilov campaign.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2012
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