Description
Aka frrce familiarly know fry rice xx reenvisioning fr significant difference include ninth company extended train roster slew map change additional private company new power tweak private change tracktile manifest etc remain fast trainrush game train expensive quickly player company nt buy themand player buy nonpermanent train pocketthe primary goal reduce bankruptcy rate game versus near rate fr play aggressively provide volatile dynamic game good texture interesting train track management subgame especially late game.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2011
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