Retro: Tactical WWII Wargame Variant Rules 2001
- Players
- 1–2
- Play time
- 30 min
- Complexity
- Medium 2.6 / 5 (12 votes)
Description
Introductionretro tactical world war ii infantry combat variant rule set gamer utilize rule component avalon hill game cos squad leader advance squad leader popular tactical wargame recreate world war ii battle simplified playable format retro enable use squad leader asl component module endorse authorize avalon hill game co publisher retro view unoffical variant fine game presume player official module rulesoriginally appear issue panzerschreck magazine publish page booklet pullout chartssignficantly strip sequence play armor rule morale rule asl significant innovation concept hesitation replace asls defensive fire rule unit move open range enemy test determine freeze place nt carry movedesigned solitaire player mind want play classic tactical wargame rule overhead.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2001
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