Description
Colony player construct upgrade building manage resource grow fledgling colony clever twist dice resource sidenumber represent different resource resource stable allow store turn right away building provide new capability increase production resource manipulation additional victory point diceasresource facilitate dynamic everchanging resource management minigame player work earn victory point add build tableau way victorycolony include different building card type seven game addition fix building time play.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2016
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