Description
Complete set game start game wff qvthe game include special dice timer page rule example manualthe game include set actually set logic rule present programmed instruction order game add prior game game frantic wff n proof attainedas build wff form formula player try reach goal rule inferencefor example goal p player use ko conjunction rule use kpq premise term following sentence true the game wff n proof easy game wff n proof hard infer following sentence true the game wff n proof easy up dice roll depend game play player set goal build wff goal area playing mat player alternate play dice permitted quotessentialquot section play area die place essential area premise rule player nt think challenge opponentto win player successful challenge unsuccessfully challengedgame introduce rule logical inference order conjunction implication reiteration disjunction negation equivalence derive rule add mix game pc propositional calculus game st final game frantic wff n proof take pc game add time move rapid chaotic scoring.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Abstract.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1962
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