Great War at Sea: Cruiser Warfare 2004
- Players
- 2–4
- Play time
- 30 min
- Complexity
- Medium 2.6 / 5 (17 votes)
Description
Summer germanyrsquos east asia cruiser squadronrsquos superblytraine crew longservice professional admiral maximilian graf von spee small fleet envy china station war break tiny force find far home threaten powerful japanese navy time size german squadron spee decide force way home world epic journey pacific cruiser meet end falkland island final battlecruiser warfare give great war sea series great scope entire world british german japanese italian austrohungarian russian dutch ship begin august german player disrupt allied commerce try cruiser home possible ally player track destroy wreak havoccruiser warfarersquo map divide world sea area modify search rule allow german austrian ship look prey allied ship hunt contact combat resolve standard game rulescruiser warfare final edition come popular playbook format include play piece edition storage new map new fullcolor play aid allnew book revise rule scenario additional scenario plus historical backgroundcruiser warfare final edition complete game need play dice include playbook.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2004
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