Description
Prophecy originally release proroctviacute talismanstyle game czech designer vladimiacuter chvaacutetil player represent fantasy character path land adventure goal grab ancient artifact claws demon guard surround astral realmsinstead roll dice game board player prophecy use variety mean transport game include experience system load skill spell character learn large number monster meet fight await random event tax ability cast spell lose fight strength willpower decline recharge healingwhoever hold hide artifact win game king landexpande prophecy dragon realm prophecy water realm.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2002
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