Description
Fire water earth wind element drive mankind mythology philosophy science eon master power primal force abstract game capture area controlin element player turn draw place element stone encircle oppose sage element unique property player use block opponent movement feed wall flame rage river raise impenetrable mountain range bend wind command transform element rule replacement sacrifice element stone help sage avoid captureunderstande subtle diverse powerful nature element key surround opponent claim victory.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Abstract.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2017
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