Innovation 2010
- Players
- 2–4
- Play time
- 45–60 min
- Complexity
- Medium 2.8 / 5 (871 votes)
Description
Game carl chudyk journey innovation stone age modern time player build civilization base technology idea cultural advancement represent card card unique power allow advancement point scoring attack civilization careful civilization able benefit idea wellto win score achievement attain amass point meet certain criterion innovation build plan civilization outmaneuver opponent luck achieve victory.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2010
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