Cover of Mutant Chronicles: Siege of the Citadel

Mutant Chronicles: Siege of the Citadel 1993

Players
2–5
Play time
120 min
Complexity
Light 2.2 / 5 (90 votes)

Description

Precursor mutant chronicle miniature game kissing cousin heroquest stand mutant chronicle siege citadelsetting mutant chronicle player control corporation imperial cybertronic mishima capitol bauhaus player begin unique doomtrooper imbue corporation special ability decision plan strategy prevent dark legion leader vile nepharite alakhai conquer solar system successful mission bring new modular citadel event help hinder battle promotion give credit access powerful weaponry grab punisher shortsword plasma carbine mark mutant chroniclesgameplay game begin choose player dark legion player current mission player fulfill role set doomtrooper aside current mission control enemy dark legion player earn promotion point inactive doomtrooper wound player doomtrooper take turn baddie totally thankless different scenario include gamethe corporation player player tray doomtrooper miniature doomtrooper card secondary mission card specify mission allow extra point requirement card meet dark legion player set current mission citadel layout modular board gather mission specify force card force card deploy room facedown reveal doomtrooper enter corresponding dark legion miniature place board miniature square action figure action turn figure follow attack attack attack twice twice corporation player order determine flip facedown corporation token reveal player doomtrooper legion take turn corporation token flippedplay semicooperative corporation player compete point want overall mission succeed weapon card doomtrooper equip determine attack long range close combat miscellaneous equipment equip addition weapon healing kit laser target grenade launcher etc attack carry roll dice compare number hit armor value target number hit exceed armor value creature eliminate addition doomtrooper use doomtrooper card affect game way card list effect card discard possible effect range modification combat movement mess opponent jam gun examplethe dark legiondl player start turn draw event card read loud follow instruction dl player receive reinforcement list card place board dl player look force card facedown player reveal place reveal unit room card dl player take action creature play continue way mission successful time run failsgame end successful doomtrooper receive promotion point creature kill battle credit specify mission gain rank doomtrooper improve combat dice use gain extra action credit doomtrooper purchase improved weaponry gadget gehenna puker nimrod autocannon dark legion player inactive doomtrooper gain promotion point point damage inflict oppose player doomtrooper creaturesa rare postermagazine call sinkadus produce target game ab sweden add expansion siege citadel add base game brotherhood character inquisitor nicodemus mortificator sebastian crenshaw new equipment spell new baddie pretorian stalker mini give stat paper model representation.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Publishing details

Designers
No data
Publishers
No data
Year
1993

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