Zombie State: Diplomacy of the Dead 2010
- Players
- 2–5
- Play time
- 180 min
- Complexity
- Medium 3.2 / 5 (76 votes)
Description
World late virus know mv go global leader people move quickly consolidate local government hope late carve chance hope appear rush develop effective technology retrain military new threat prove difficult chance salvation resource prove important continually scarce mv continue sweep territory take people alive well eliminate threat walking dead territory completely technology lie disposal test successfully true strength technology lie versatile combination choose use rely military strength physics science research medicine find cure survival lie utilize combination technology way fall countryman form diplomacy peace feed feed people spread deadly mv viral infection welcome zombie state diplomacy deadgame playyou world leader group nation turn zombie feed randomly spread territory quickly reduce population increase number zombie beginning game technology military effective viral threat worldwide scale turn maximize use resource draft use military test technology strategically use successfully test technology game progress outbreak spread zombie make game difficult loss population resource freedom act effective leader develop effective technology use try eliminate threat territory completely leader find game end total conversion population walking dead.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2010
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