Cover of Power Grid

Power Grid 2004

Players
2–6
Play time
120 min
Complexity
Heavy 3.3 / 5 (4,762 votes)

Description

Power grid update release friedemann friese crayon game funkenschlag remove crayon aspect network building original edition retain fluctuate commodity market like crude oil game auction round intensity reminiscent prince florencethe objective power grid supply city power someone network gain predetermine size new edition player mark preexist route city connection bid purchase power plant use power citieshowever plant purchase newer efficient plant available merely purchase potentially allow access superior equipmentadditionally player acquire raw material coal oil garbage uranium need power say plant renewable windfarm solar plant require fuel make constant struggle upgrade plant maximum efficiency retain wealth quickly expand network cheap routespower grid faq read post rule question question ask forum question specific expansion check rule forum faq particular expansion.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2004

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