Darkness 2018
- Players
- 2–5
- Play time
- 20–30 min
- Complexity
- Very light 1.3 / 5 (4 votes)
Description
Darkness strategy card game set ancient northern europe druid vie control powerful artifact simultaneous action game player play progress colored card order acquire unclaimed artifact relic complex fun game prediction observation thoughtgame play take place course round round player try acquire card end game point special ability objective game score point endeach round separate phase phase player place colored card hand face everybody reveal cardsnext everybody place card reveal player play final card face reveal total reveal card finally resolution phase player determine large dominant subdominant color available artifact divide accordinglyplayer hand card course game limit luck card comprise color card color card play round player hand end round play againon artifact card dominant subdominant color card go player play color card match dominant color case tie player large number color card play match subdominant color get card reason game complex fun different dominant sub color board time people predict people go base set collection optimization color specializationthe game end round person win person number point determine type player set gem relic.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
The source lists no categories or mechanics.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2018
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