Sixth Fleet: Modern Naval Combat in the Mediterranean 1985
- Players
- 2
- Play time
- 360 min
- Complexity
- Heavy 3.3 / 5 (71 votes)
Description
Sixth fleet simulation game nearfuture combat control mediterranean basin commander soviet fleet respective ally form ship task force attempt cripple enemyrsquos capital ship submarine limited air asset carefully assign defensive offensive mission commando parachute amphibious assault unit stand ready capture vital objective important protect supply replenishment ship fleet unable maintain combat momentum sixth fleet comprehensive simulation myriad element involve future naval confrontationeach hour game turn break distinct phase sub surface air player take turn choose phase wish conduct ex player choose quotairquot conduct bombing shipping strike antisub interception action aircraftplayer use unit attempt detect enemy force attack ship aircraft detect unit move close player roll try detect subsoptional rule include nuclear weapon logisticsabout scenario include range minute introductory scenario hour intermediate scenario hour advanced scenariospart victory game fleet series.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1985
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