The Men Who Would Be Kings: Colonial Wargaming Rules 2016
- Players
- 2
- Play time
- No data
- Complexity
- Light 2.2 / 5 (5 votes)
Description
Man king set rule design fight historical hollywood colonial battle mid latenineteenth century indian mutiny boxer rebellion large scale colonial clash tend oneside affair countless report brief frantic skirmish colonial warwhere victoriousand battle man king seek recreate focus british colonial war zulus maoris rule permit player explore empire france germany nation allow battle rival native faction gameplay simple drive quality officer lead unit true spirit victorian derringdo adventure large life character real fred burnaby fictional harry flashman lead troop glory medal horrible end point spear tip.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2016
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