Struggle of Empires 2004
- Players
- 2–7
- Play time
- 180–240 min
- Complexity
- Heavy 3.6 / 5 (535 votes)
Description
Struggle empire recreate war fight european power attempt dominant force europe rest world eighteenth century build army fleet alliance establish colony improve economy ultimately wage war expand empire careful profligate country end consume revolutionfrom designerthink civilizationage renaissance set th century player role major power period fight europe colony twist game war player form alliance ally player fight mean backstabbing diplomacy worry s ally s end war mean player think carefully want fight want ally want ally natural enemy war guy nt want fight lot improvement tile buy shape empire plus alliance minor power possibility go revolution big empire building game scale player pretty simple rule.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2004
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