Evolution: The Origin of Species 2010
- Players
- 2–4
- Play time
- 30–60 min
- Complexity
- Light 2.1 / 5 (111 votes)
Description
Evolution origin species player work nature put animal play evolve trait trait help survive thrive player start hand card feature animal trait fronteach round consist phase development player turn play card hand animal facedown trait exist animal faceup tuck animal trait include carnivorous camouflage sharp vision swimming poisonous communication card trait player choose trait animal acquire hide trait animal player pass phase long play cardsdure food bank determination player roll dice possibly add total determine food available rounddure feeding player turn acquire food cube feeding animal trait animal special ability feed point game animal carnivorous allow attack animal feed animal defense like high body weight tail loss allow survive animal nt food need fat tissue allow store food future roundsduring extinction draw animal fully feed die owner take animal trait stack personal discard pile player receive new card hand equal plus number live animal player haswhen deck run player conduct final round score point live animal worth vp trait live animal worth vp trait carnivorous parasite provide bonus vps tough animal alive player vps winsby combine set evolution player game.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2010
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