Description
Ad unique game strategy set thousand year future man spread planet star hundred lightyear earth interstellar conflict world subject concept star travel hyperspace basis unique playing character ad pure strategy movement dicebase chance element player play independently alliance player use fleet space ship battle oppose fleet claim starsfleet hidden hyperspace movement system base distance star logging hide movement require tracking openly add element guesswork tension question oppose fleet hyperspace head capture star generate shipsvictory determine player eliminate.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1972
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