American Megafauna 1997
- Players
- 1–4
- Play time
- 90–360 min
- Complexity
- Heavy 3.8 / 5 (48 votes)
Description
Designerpublishera quarter billion year ago unknown catastrophe engulfs earth swamp ice cap permian replace blister desert triassic land sea animal species diein corner pangea know america small survivor cautiously sniff postholocaust air dawn mesozoic era unspecialized quadruped sloppy everreplacing reptile tooth dinosaur sculpt oneshot tooth mammal victor titanic ecological struggle determine master planetclearly rule reptile triumph day million year ago dominate million year overthrow upset eon mammal contest overamerican megafauna pit dinosaur mammal ancient america game design player age adult play solitaire recreate titanic contest type prehistoric beast triassic presentthis game ecology evolution dna player start nondescript archetype branch new specie basic type bid genotype dna card reveal auction currency player use gene coin gene pool dna card allow player create strange animal cudchewe crocodile antler sabertooth meateate camelsin advanced version continent laurentia occasionally flood glaciate greenhouse level change milankovich cycle handle card occur historical probability biome card include cicada prairie mountain ice sheet mangrove swamps appear map succession accord climax ratingsexpande american megafauna second edition expansion setreimplemente bio megafauna.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1997
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