Quadropolis 2016
- Players
- 2–4
- Play time
- 30–60 min
- Complexity
- Light 2.2 / 5 (245 votes)
Description
Player build metropolis quadropolis announce city mania compete shop park public service structure place themthe game last round round player lie tile appropriate round random x grid player architect number turn player place architect row column grid claim tile s far number architect place eg fourth tile architect place tile appropriately number row column player x city board claim resource associate tile inhabitant energywhen player take tile figure place nowempty space player place architect row column tile locate addition nt place architect placement cut play option later round player place architect round end remain tile remove tile round lay outafter round game end player inhabitant energy tile point game maximize score game end score type building depend build city long activate building inhabitant energy require residential building score depend height shop score depend customer public service score depend number district city park score depend number residential building harbor score base long row column activate harbor city factory score base number adjacent shop harborssome building worth victory point vps player sum value ve score type building city high score win.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2016
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