Description
Hypergrid ultimate actiondriven abstract game sandbox tactic player year take turn player play place token turn combine effect create line opponent rule gridto play principle follow special effect masterhellip complex game tictactoe few rule game chess put battle wit luck involve open dimension explore endlessly small x grid colorful stack make hypergrid challenge like otherplayer gain point newly create line chip element color x grid player start chip element turn player place exactly token element place chip player use elemental effect player long place chip player point winscomponent playmat chip pcs colour side dice quick reference card userrsquos guide.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Abstract.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2017
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