Description
Omega bear experiment complexity intuitive arithmetic concept team create little monster feel like cross hex goin omega player try create group color place stone hexagonal grid order score point player place stone color playthe final score color calculate multiply size different group colorthank acrylic corner include game play board size hex hex board shape configure tooyou soon realize donacutet need calculate score play multiply group value use intuitive strategy instead figure yourselfplayer game size recommend experienced player score giganticomega initially design player designer add player option gameplay completely different.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Abstract.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2010
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