Swords & Sorcery: Quest and Conquest in the Age of Magic 1978
- Players
- 2–7
- Play time
- 180 min
- Complexity
- Medium 3.2 / 5 (31 votes)
Description
Fantasy wargame game army game use spi zonesofcontrol combat result table force include elf dwarf orcs spider swamp creature host set fictional valley fictional world exotic inclusion memorable pun value unamit ahezredit logarithm son algorithm place evelyn wood stream consciousness notorious hill avalon people corflu correction fluid cultist communist orcish revolutionary council dread killer penguin x unknown potentially conjure ss wike division quest game concern exclusively character akin roleplay gamecredite developer eric goldbergthe game appear cover blue box tim kirk illustration red box john butterfield illustration game identical.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1978
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