Cover of Essentia

Essentia 2010

Players
2
Play time
30 min
Complexity
Medium 2.3 / 5 (3 votes)

Description

Far away land call essentia order spell caster fight territoryrsquos possession year swear enemy wizard dawn sorcerer twilight strive opponentsrsquo end battle number magician small life priceless fight mean golem commandthese battle carry strange zone special magic name essence provide golem new power place call change land consist different terrain plain plateaus rock forest mountain exist weird zone spring circle essence magic terrain give certain magic power tread allow attack different waystoday struggle begin skilled wizard dawn clever sorcerer twilight choose one handle golem solve battlethe game include organic cotton case format flexible pad board print lasercut tile dark onyx lasercut acrylic golem translucent white lasercut acrylic golem rulesheet.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Abstract.

Publishing details

Designers
No data
Publishers
No data
Year
2010

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