When Darkness Comes 2002
- Players
- 1–6
- Play time
- 90 min
- Complexity
- Medium 2.5 / 5 (48 votes)
Description
Darkness come tilebase board game combine roleplay boardgamingthe core set call awakening deal undead zombies mummy vampire etc objective game depend scenario include find defeat big bad guy find certain object defuse bomb etc character pregenerate create attribute specialized skill determine dice roll skill check mechanic skill check poker variation instead straight high roll player try high pair straight kind straight etcexpansion darkness come horror darkness come hell unleashed darkness come darkness dawn darkness come dangerous game darkness come happen darkness come nameless mist.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2002
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