Cover of Citadels

Citadels 2000

Players
2–8
Play time
20–60 min
Complexity
Light 2.1 / 5 (3,684 votes)

Description

Citadel player new role round represent character hire order help acquire gold erect building game end close round player erect hisher eighth building player tally point player high score winsplayer start number building card hand building come color purple building typically have special ability colored building provide benefit play particular character start round player king previous round discard character card random choose pass card player etc player secretly choose character character special ability usefulness character depend situation opponent character carry action numerical order assassin eliminate character round thief steal gold character wizard swap building card player warlord optionally destroy building play onon turn player earn gold draw building card discard optionally construct building play architect round building cost gold equal number symbol building worth certain number point addition point building end game player score bonus point have building building colorsthe expansion citadel dark city initially release separate item second edition game han m gluumlck package tin box edition fantasy flight game include expansion recognize rectangular box square dark city citadel support maximum player.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2000

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