Cover of Infection: Humanity's Last Gasp

Infection: Humanity's Last Gasp 2013

Players
1
Play time
45 min
Complexity
Light 2.1 / 5 (45 votes)

Description

James franklinmdashpatient zeromdashcollapse step plane congo jfk international airport rush forest hill hospital place isolation ward quickly discover morbusian constantly mutate virus resistant known antiviral survival humanity stakein infection humanitys gasp designer john gibson director department plague control dpc field office new york city decision part virus study personnel hire equipment purchase yoursquoll soon discover work eccentric group scientist donrs work togethermdashand resourceful lab rat name marvin casualty increase stress mistake try complete vaccine time run mankindthis strategy game use simple mechanic multitude combination create engage deep gameplay try eliminate evolve virus spell end human race random event status report card throw wrench plan occasionally help yoursquoll use lab personnel equipment card yoursquove hire piece randomly generate protein different part vaccine manage dwindle funding resource death toll track climb time containment roll fail come step close lose battle sure push limit infection reach critical levelsgame datacomplexity scalesolitaire suitability scale.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2013

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