Description
Set italian countryside game features citystate vie population player give city start charge expand different aspect city attract large populationsplayer build farm feed people quarry finance expansion marketplace allow growth city bathhouse people clean healthy additionally structure build city influence category superiority category cause population shift nearby city voice people decide end turnat end turn player victory point determine wellrounded city wellfed population overall size population winnernote correct pronunciation like cheetah accent syllable la cheetah.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2000
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