Julian: Triumph Before the Storm 2010
- Players
- 1–2
- Play time
- 240 min
- Complexity
- Medium 2.6 / 5 (10 votes)
Description
Julian design joseph miranda wargame intermediate complexity simulate situation roman empire th century ad oppose player roman barbarian roman player represent high command centralized empire barbarian player represent chaotic force work destroy empire roman objective reconsolidate threaten empire secure frontier region prevent barbarian invasion barbarian objective grab roman territory possible game system base originally present early sampt games series die boot decision gamesthe barbarian divide ldquoforcesrdquo represent independent people coalition tribe goth persian armenians command game barbarian player consider ldquocivilizedrdquo force roman rebel unitseach turn represent year hexagon map represent mile km opposite unit represent troop camp follower etc special rule cover thing usurpation stratagem random event reinforcement pursuit taxation caesar augustus unit naval movement fortress basis fog war hun political crisis tribal homeland militia field army supply train pursuit combat amphibious operation pillage civic work.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2010
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