Korea: Fire and Ice 2018
- Players
- 1–4
- Play time
- 180–600 min
- Complexity
- Medium 2.8 / 5 (8 votes)
Description
Korea fire ice game new system call operational scale system system cover large scale combat world war modern era scale system mile hex weekly turn division primary maneuver unituse heart system old wonderfully conceive game call ldquoroad rhinerdquo player able unit afford supply cost unmoved unit impulse impulse oppose player maintain adequate reserve counter thisthe grand campaign game cover year waruse moderately complex rule set player able concentrate play rule keep unit supply key victory advance yoursquoll supply situation deteriorate detection key victory find enemy vital defeat cover epic f versus mig battle political limitation surrogate war possible soviet intervention possible nuclear weapon course united states navy support invasionsthere scenario cover sized battle campaign play time hour grand campaign game player want allcomplexity solitaire suitability time scale week turnmap scale mile hexplayer play time hoursdesigner adam starkweatherartist ilya kudryashovcomponentsone page rulebookone page scenario bookthree mapsfive display chartstwo th countersheet dicegame box.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2018
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