Cover of Excalibur

Excalibur 1989

Players
2–6
Play time
120 min
Complexity
Medium 3.1 / 5 (33 votes)

Description

Camelot player play knight grail king artus send valley camelot prove ability reign lord britain game turn divide season start spring everybody supervise seed knight knight mercenary conquer new fief fight player retreat castle siege loot village monastery valley movement simultaneous phase secretly write depend player agreein summer autumn autumn field supervise harvest sure farmer grain master winter give time reorder belonging spend gold earn year pay salary man improve combat strength experience hire new knight mercenary concentrate economy expand fast buy beehive hire fisherman forester wonacutet able maintain landed property time build castle mill beginning year random event happen plague flood robber baron come valleythe optional rule add religion choose religion build church celtic stone circle honour weather influence harvest loyalty troop winner player own fief high honour year play optional.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
1989

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