Cover of Kanban: Driver's Edition

Kanban: Driver's Edition 2014

Players
2–4
Play time
90–120 min
Complexity
Heavy 4.4 / 5 (517 votes)

Description

Kanban japanese word billboard term visual cue lean efficient assembly line order expedite smooth workflow signal worker need need need create justintime jit production systemthe setting game kanban automotive revolution assembly line player ambitious manager try impress board director order achieve high position possible company secure career promotion come advantage factory space store precious material great prestige accelerate ascent solid management strive shine peer need manage supplier supply improve automobile part innovate stay cut edge get hand greasy assembly line order boost production exercise wisdom choose project start select upper hand shun bog cause unthinkable failure diminish eye boardover course game persuade board factory tender help develop improve automobile part shrewd use outside supplier limited factory supply order appropriate need supplier come short factory run optimum efficiency production nt wait mistakeslike process kanban automotive revolution prove innovative rewarding game mechanism tightly tie automobile manufacture theme include factory manager gamedriven nonplayer character mode play nice mean offer friendly competitive gameplay environment independent playerinfluenced game timer factory production cycle work week clock provide time tension game trigger intermediate scoring phase factor game end condition simulation factory assembly line spatial pointtopoint movement add element game require optimal timing design innovation department leverage manipulate value car model component upgrade produce factory drive economy game departmental training certification track provide player means operate efficientlyif want seat board someday need complex machine run smoothly efficiently happen right time kanban automotive revolution pure eurogame focus economic resource management put driver seat entire production facility race high level promotion.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2014

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